Monday, October 11, 2004

Week 5: Narrative

Sprinter cell, Pandora tomorrow

Spinter cell pandora tomorrow have one of greatest backstory.
Year 2006, The U.S installs a temporary military base on East Timor to train the developing defense force of the "world's yougest democracy." Resistance to the U.S. military presence in Southeast Asia is sidespread and passionate, but the threat Indonesian militias pose to Tmorese democracy is deemed sufficint justification. Anti-US. resentament comes to a head under the leader ship of guerrila militia leader Suhadi Sadono, acting with the unofficial support of major corrupt factions of the Indonesian goverment. Suhadi's men attack and occupy the U.S.Embassy in Jakarta, taking dozens of civilian and military personnel hostage. Sam Fisher must defend and assist the U.S. Military, both locally and form remote locations, until suhadi's terror-driven policies can be subverted and the guerrila faction eradicated.

As I play the game, there is lots of event happening, sometime I had to kill unarmed woman just becuase Operations Coordinator told me to. (feel giulty sometime)
Variety of environments change, sometime i (Sam Fisher)'m in the Train, dungen, inside, and outside.
What make this game so interesting is tight game sinario, and everytime I have to make "New move" to finish each operation

Sunday, October 10, 2004

Week 5: Core Mechanic

The thing’s players do … over and over
I was searching for verb that makes player involve. The verb that is violent but soft, so people can have violent without making trouble, the performance that can be softly enjoy without guts. Therefore I chose “clap”. Clapping is hand movement that has some kind of unconsciousness violent movement and sound but its also simple performance that everybody could enjoy.

I’m going to introduce a game… “3, 6, 9”
“3,6,9” is not real “verb” game as “clap” but clap’s position is very significant.
This game require min 4 player to maximum as possible. Each person call a number for him/her self in order, start from 1 and person who suppose to said 3, they just clap there hand once. Same thing with number 6 and 9 too… so…For example pattern :
1…2…clap…4…5…clap…7…8…clap…10…11…12…clap…….

May be not too much to consol game, but in other real world game, “verb” is very important key. Fun interesting game could be made from interaction , narrative or decision making, however New “Verb” could make Avantgarde game.

Monday, October 04, 2004

Week 4: Scale Duration

Number of Players: min:2 to max: 40

Size of space: just enough space for player can fit in

Length of play: about 1minute

I'm thinking of Advance ROCK-PAPER-Secssor ADVANCE that can be play casul.
the length of game is short but there can be a prize: exmple "drinking game" has prize that build in the the game and as the game goes on the prize turns in the penalty

Week 3: Site SP

For my final game I want to make game that can be played everywhere.
Cause...all about game is portable, I want to make game that player don't have to set up or plan to play in advance. I'm talk about GAME just like GAME BOY ADVANCE.
I don't want people to bring any equiptment withthem, they can just use mind and body to play with it
some think like... rock paper scissor ADVANCE.

Magic Circle: Halo Multigangsta game

When playing halo multiplayer, people know not to look at opponets Screen. this is example of lusory attituew because it would be easier to kill them but it's the game is more fun when you don't know they are.

I like halo...mutiplayer...becuase..........
they show me the BLOOD.

it is hard to fight with friend in real life, but in the game we are allow to "kill " eachother
we can Shoot with sniper, drill with automatic rifle, or puch from behind and break the skull.
Some how... We born violent, it's in me, and in you... halo is good game to let this instinct out.

Friday, October 01, 2004

Week 2: Structural Elements of Games

Ok… Structural Elements of games

I like to introduce New game call “Baskin Robins 31”
This game is like ice breaking game, playing with number

This is how this game goes: first person call 1 to 3 numbers start from 1 and keep continues to next person and next person. Their will be a loser who has to call 31. For example: A person starts… he said 1,2,3 then next B person call 4,5…. And at the very end… a person call 31 is the loser.

It’s kind of hard to undersatand. May be I should break this down to SE of G.

1. Make the opponent to call the 31

2. Each individual has range of 3 number to call. One more time example: A person calls “1,2” then B person has 3 number range of 3,4,5. B person can call only a number “3” or two number “3,4” or lastly “3,4,5”

3. Player can’t call their number randomly, it should be in order of 1,2,3,4,5,6….

4. This game is required minimum of 2 and maximum of 4

5. all the participants have same role

6. result: this game have open out come, participates can set the “pay off” what every they wants.

7. few counting skill and mathematic function could help

8. this game is multilateral interaction

9. no extra care environmental required

10. no equipment